I'll note in the guide if the variant may be overly difficult so you know to wait until the end of the Event to attempt it. The difficulty rating is based off the Favor you have accumulated and while it isn't an ideal indicator of difficulty, it's a decent starting point. It's usually wise to not attempt the mission variants until they show as Easy difficulty. (Small Contract = 60, Medium = 480, Large = 960) Contracts are the best way to jump straight from the first mission into a Free Play to farm favor. Make sure you don't do any before they show as Fair/Easy and you shouldn't have an issue with Tokens.Ĭontracts drop Event currency as well and can be used to give you bursts of Event currency. You'll use a total of 8,600 on the Event Missions doing each one once. (Roughly 1 every 30 seconds.) The overall total of Event currency you will earn passively during the Event is roughly 34,560 give or take a few based on CNE's math. This means you'll earn the same amount of currency whether your game is open or not. You earn Event Tokens(Dragon Claws) at a fixed rate. Staying in that first mission, even farming at a wall, gets you more favor for your next run so is usually the ideal choice instead of doing a regular mission. If you had a rough time in the first mission and want to do a Free Play next instead, you'll need 2,500 Dragon Claws instead. You can find the official Dragondown blog post here.ĭon't leave the first mission until you've farmed up at least 1,000 Dragon Claws for the next mission. Unfortunately, it looks like these rituals are not working this year: somehow the village of Luskan has drawn the ire of a bronze dragon and its kin.ĭragondown runs from June 13th, 2018, thru June 25th, 2018, at Noon PST. These mock-spells and chanted prayers are performed even by non-clergy, as the sun sets after dusk. Summer Solstice celebrations in Faerûn sometimes feature ceremonial bonfires and charms that attempt to 'tame' or 'drive down' dragons. Last Updated: June 13th, 2018, 3.30pm PST - Initial post with base info (Monster types/level coming soon) Last Updated: June 13th, 2018, 4.50pm PST - Monster types per level info Last Updated: June 13th, 2018, 10.44pm PST - Corrected Boss type on level 25 Last Updated: June 14th, 2018, 9.20pm PST - Corrected monster info for level 50 updated totals Last Updated: June 14th, 2018, 4.31pm PST - Added community discussion link, updated one of Binwin's items, his basic info, and his level info Last Updated: June 15th, 2018, 3.30pm PST - Added Binwin's Minions variant info and last item info Last Updated: June 18th, 2018, 11.43am PST - Added another community discussion, variant info, Binwin's age, and a formation for more experienced players(1-5 Events completed) Last Updated: June 19th, 2018, 1.23pm PST - Updated Wyrmling abilities based on community feedback Last Updated: June 21st, 2018, 3.17pm PST - Updated Binwin's race after they updated it in-game All other trademarks are the property of their respective owners. The characters Arkhan and Chango are trademarks of 3:59, Inc. and other countries, and are used with permission. Dungeons & Dragons, D&D, Idle Champions of the Forgotten Realm, Forgotten Realms, Wizards of the Coast, and their respective logos are trademarks of Wizards of the Coast LLC in the U.S.A. Sign up to the Idle Champions newsletter in-game and earn Hitch!.See Codename Entertainment's Code of Conduct for details. Please only post codes if you list the expiry date and source.Please keep your discussions civil and constructive.Posts must be related to Idle Champions.Upgrade your heroes, collect unique gear, and unlock new Champions in regular new events.Īdd the game on Steam here! Subreddit Rules Assemble a party of champions and master the art of Formation Strategy. Idle Champions of the Forgotten Realms, an official free-to-play Dungeons & Dragons-based clicker game. When he reaches the targeted enemy, the barrel explodes, dealing AOE damage and slowing all affected enemies.Discuss Idle Champions of the Forgotten Realms! Increases the effect of Binwin's Extra Attacks ability by 100%īinwin does 2 hits to enemies with Hit- and Armor-based healthīinwin hops onto a sturdy wooden barrel and rides toward a single enemy, dealing damage along the way. Increases the damage of all Champions by 100% When attacking, Binwin has a 50% chance to immediately attack again for 50% more damage, but adding 2 seconds to their next attack cooldown (this can trigger multiple times, with the chance being reduced by 50% and damage being further increased by 50% for each extra attack)
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